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I thought I would append to this conversation this little tid-bit about Multiverse: http://findarticles.com/p/articles/mi_m4PRN/is_2008_April_3/ai_n25123989

They have added a 2d/3d interoperability to their platform. Apparently one user can use their 3d, client-side browser to view a virtual space, while a different user can see the same virtual space through the window of a web-embedded, 2d flash browser. And they really are viewing the same world because the two users can interact with each other, neither user having any idea what means the other is using to interface with the virtual space. Pretty cool : )

With the lion’s share of Internet growth emerging from Asian locations, it seems that the VR applications should be tailored to the market trends in those regions. While we have the liquid income in the U.S., Asian users, by far, have the numbers. The income model around providing services to Asia will be more of an incremental model based on the sheer number of potential users.

With that said, South Korea broke all software sales records with World of Warcraft, with massively multiplayer online gaming becoming the national pastime. WoW has become a worldwide phenomenon, followed by many attempts by gaming companies to ride the wave and take pieces of Blizzard’s market share.

MMOG is the fertile ground for innovative 3D games, storefronts, and social networks. Second Life has taken the lead in the 3D Social Networking VR arena, but many feel that is loosing steam. IMHO, 3D VR and the Internet are lacking input and creative energy right now. Certainly, there are unrealized treasures and untapped innovation in the area of 3D MMOG environments and deeply immersive experiences. While the market may be large in the U.S.—it will be dwarfed by that of Asia and they LOVE the MMOG!

Fascinating blog about virtual reality and how companies are turning to virtual reality programs like Second Life to market their products.

This Southern California company has developed software which allows people to turn pictures into avatars that can be used in virtual reality.

EON Reality Introduces EON Human
Breakthrough 3D technology teleports people from photographs to virtual reality

INTEL DEVELOPER FORUM, Beijing, April 18, 2007 – EON Reality Inc., the world’s leading interactive 3D software provider, today announced at the Intel Developer Forum its new EON Human technology that enables anyone to teleport real images of people into virtual reality. EON Human automatically generates 3D Face & Body online from a single picture. The technology allows people to preserve themselves for eternity in 3D on the Web.

[Christine: full press release redacted here, but can be referenced in full at http://www.eonreality.com]

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